Accessibility & help
Playing
Open an Inbox case, read it, then choose a response or skip it. Costs and stat changes are displayed before you commit. A chosen response is final for that campaign. End day advances the calendar, restores resources and delivers field reports. At day 50, Finish campaign opens your summary.
Use the Inbox, Case file, Outcomes and Stories buttons to switch computer windows. The page scrolls as one document, with no scroll boxes inside the game. Outcomes can be searched and filtered. Stories shows the date of your next guaranteed follow-up.
Keyboard, touch and motion
Use Tab and Shift+Tab to move, Enter or Space to activate buttons, and arrow keys to switch window tabs. Escape closes dialogs. Focus or tap a stat to see its explanation. Reduced-motion preferences shorten the opening scene, and Skip the commute is available during it. Sound starts on; the top button switches it off and remembers your choice.
Saves
Progress saves after decisions and day changes, provided browser storage is available. Export a copy before switching devices or clearing site data. Import restores a valid 50-day save. Older experiment saves are retained at the old origin and can be exported there, but cannot be converted into this different campaign.
If something is difficult to use, the feedback button or contact form reaches the Forge. Describe the device and the screen where you had trouble.
Supreme Master of the Universe · Release 1.0 · Privacy · Terms